- #DOES ADDING A GPU TO MAC HELP WITH IOS EMULATOR FULL#
- #DOES ADDING A GPU TO MAC HELP WITH IOS EMULATOR FOR WINDOWS 10#
Variables inside a toolchain file is typically undesirable. Note that using the CMAKE_SOURCE_DIR or CMAKE_BINARY_DIR The CMAKE_CROSSCOMPILING variable is set to true when CMake is toolchain path/to/file or -DCMAKE_TOOLCHAIN_FILE=path/to/file, theįile will be loaded early to set values for the compilers. If cmake(1) is invoked with the command line parameter Hidden visibility, if supported by the compiler. The _VISIBILITY_PRESETĪnd VISIBILITY_INLINES_HIDDEN target properties add flags for Specifying that a target should be built as position-independent code, if For example, POSITION_INDEPENDENT_CODE allows Some toolchain features have built-in handling in CMake, and do not requireĬompile-tests. Result so that the test does not have to be performed again the next time These APIs test the toolchain in some way and cache the
Toolchain Features ¶ĬMake provides the try_compile() command and wrapper macros such asĬheckCXXSourceCompiles, CheckCXXSymbolExists andĬheckIncludeFile to test capability and availability of various The choice CMake makes mayīe overridden with the LINKER_LANGUAGE target property. Libraries, the language of the dependent libraries. LANGUAGE of source files in the target, and in the case of static Which compiler to use to invoke the linker. The CMAKE_FLAGS variables and the configuration-specificĮquivalents contain flags that will be added to the compile command whenĬompiling a file of a particular language.Īs the linker is invoked by the compiler driver, CMake needs a way to determine CMAKE_COMPILER_ID is the identifier usedīy CMake for the compiler and CMAKE_COMPILER_VERSION is the
#DOES ADDING A GPU TO MAC HELP WITH IOS EMULATOR FULL#
CMAKE_COMPILER is the full path to the compiler usedįor. Several variables relate to the language components of a toolchain which areĮnabled. The ENABLED_LANGUAGES global property contains the languages whichĪre currently enabled. The target architecture and bitwidth, the location of corresponding utilities When a language is enabled, CMake finds a compiler for that language, andĭetermines some information, such as the vendor and version of the compiler, Is in the top-level CMakeLists file, one will be implicitly generated. Languages are enabled by the project() command. With information about compiler and utility paths. In cross-compiling scenarios, a toolchain file may be specified In normal builds, CMake automaticallyĭetermines the toolchain for host builds based on system introspection andĭefaults. The toolchain utilities availableĪre determined by the languages enabled.
#DOES ADDING A GPU TO MAC HELP WITH IOS EMULATOR FOR WINDOWS 10#
Cross Compiling for the Cray Linux EnvironmentĬross Compiling for Windows 10 Universal ApplicationsĬross Compiling for Android with a Standalone ToolchainĬross Compiling for Android with NVIDIA Nsight Tegra Visual Studio EditionĬross Compiling for iOS, tvOS, or watchOSĬMake uses a toolchain of utilities to compile, link libraries and createĪrchives, and other tasks to drive the build.